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Games and toys we played with.

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War of the Daleks

Many thanks to Gareth Cooper for sending in these excellent pictures (nearly a year ago) of a classic 1970s game produced by Denys Fisher (sorry Gareth, I really should have gotten round to uploading this before now). I did actually own this game until my mother gave it and others away to a bring and buy sale when I went off to University (that'll teach me to lower my guard - should have taken them with me). Now I spend a great deal of time and money trying to locate and buy these past treasures. The daleks look like the special heavy weapons dalek which was in one of the Doctor who stories with Sylvestor McCoy.

War of the Daleks Cover War of the Daleks inside War of the Daleks - bits and bobs

Stay Alive

This super little game appeared around 1975 (at least the version I have did). The object of the game was to keep your marbles from falling into the wells on the grid. It was simple and easy to play with a very quick turn around - typical play time was about five or so minutes. A maximum of four players could play each with five marbles of red, blue, green or black. You took it in turns placing them on the grid before commencing play. It was released by Milton and Bradley Ltd. under the Berne and Universal copyright Convention

Stay Alive

Front cover of the box

Stay Alive Game Grid

Stay Alive Game Grid

Stay Alive Rules

The Bermuda Triangle

First played by me back in 1976 this classic game of lost ships in then Bermuda Triangle is still a favourite with my kids today. Again made by Milton Bradley Ltd. under the Berne & Universal Copyright Convention (Made in England - some components imported). This game was for four players who captained four ships red, blue, green or yellow. Their mission was to navigate the waters transporting cargo of bananas, timber, sugar or oil (plus the home port bonus). Whilst this navigation was going on the spinner decided the direction and rotation of the mysterious cloud which. How this worked was with magnets. Each ship had a small magnet on it. The cloud had two magnets on it. When the cloud was moved over the ship and rotated, the magnets on the cloud would lift the ship out of the game.

Bermuda Triangle

Bermuda Triangle front cover of the box

Bermuda Triangle

Bermuda Triangle - game board with spinner (top left) and cloud (middle)

Escape from Atlantis

Two versions of this game are presented here. The first was around the mid 1980s - 1986 perhaps whilst the second more recent was released in 1996. My kids prefer the older one as it is less fiddly than the new one. the older release had small wooden skittles as the Atlanteans whereas the more up to date release had small plastic people which are particularly difficult to get to stand up on boats and pieces of Atlantis island.

The original 1980s Escape from Atlantis

The original 1980s Escape from Atlantis front box cover

The original 1980s Escape from Atlantis Board

The original 1980s Escape from Atlantis Board

The 1996 Escape from Atlantis Front Cover

The new 1996 Escape from Atlantis Front Cover

The new 1996 Escape from Atlantis Board

The new 1996 Escape from Atlantis Board

The idea of the game is to rescue as many of your people off the island of Atlantis as it starts to fall apart. Each time a piece of the island is removed a monster, octopus, dolphin, shark, boat or whirlpool is revealed underneath. Each ship can only carry three people and they have to be taken to shore as quickly as possible before a monster devours the entire crew or an octopus sinks the boat and makes the crew open to shark attack. I first played this game back in 1986-1988 whilst at University - another Tim Ashdown & Paul McNie game. Superb game which is never the same twice and makes really good game play for young children. Still a family favourite.

Some of the Game piices

Check back soon to see more classic games from the 70s and 80s.

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